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We Used To Be Good

$59.99
We Used to Be Friends is a collaborative teenage detective drama game. As a group, you’ll create your teenagers, the city they live in, and a season-long mystery that ties them all together.

Choose one of the nine yearbook profiles to make your character:

The Hardboiled who can find clues and make the hard decisions
The Sidekick who helps friends and manipulates relationships
The Delinquent whose self-destructive tendencies can get clues at great personal cost
The Socialite who has the connections to make things happens and plays on emotion
The Tech Geek who uses their knowledge of technology to get favours and information
The Libertine who is here to make sure that a good time is had by ... them
The Plotter who wants to find out secrets and profit from them
The Ingenue who puts themselves in dangerous situations but can rely on their friends to get them out.

We Used to Be Friends involves a series of interwoven mysteries. The top level is the season mystery which impacts every player at the table and when you solve it you know that your campaign is done. Then mostly every player has their own personal mystery that they can choose to investigate to find out more things about them and their family. Finally, there is the episode mystery which is the mystery "du jour" which you will solve to end your current session of play.

We Used to Be Friends doesn't need anyone to plan. Every player can investigate and gather clues. Every player can take those clues and make them part of a mystery. Eventually you "solve" the mystery when there are enough clues placed on a suspect. But nothing is ever easy and there are always questions at the end of every mystery. There's even a fantastic Clue Chart designed by Tim Paul Groth to help you generate ideas for clues without telling you exactly what the clue is.

We Used to Be Friends is a teenage drama game. Fall in and out of love. Get in fights with your parents. Throw parties! Worry about exams! Tell each other deep dark secrets, and fight over feelings. This is a huge part of the conflict, and fun, of the game.
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