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Andrew says: Bright, colorful, clacky tiles. Also, the game is great. A fun, fresh take on the drafting mechanism which has you filling in your pretty tableau, but soon you begin to see how your moves not only help you, but hurt your opponent, leading them to make subpar moves which cause them to lose points as their wasted extra tiles fall to the floor! Every time this game hits the table, we're playing three games in a row at least.

Introduced by the Moors, azulejos (originally white and blue ceramic tiles) were fully embraced by the Portuguese when their king Manuel I, on a visit to the Alhambra palace in Southern Spain, was mesmerized by the stunning beauty of the Moorish decorative tiles. The king, awestruck by the interior beauty of the Alhambra, immediately ordered that his own palace in Portugal be decorated with similar wall tiles. As a tile-laying artist, you have been challenged to embellish the walls of the Royal Palace of Evora.

In the game Azul, players take turns drafting colored tiles from suppliers to their player board. Later in the round, players score points based on how they've placed their tiles to decorate the palace. Extra points are scored for specific patterns and completing sets; wasted supplies harm the player's score. The player with the most points at the end of the game wins.