Wearing the Cape: The Roleplaying Game
$49.99
Adventure in the Post-Event World with the superhero RPG built on Fate Core,
written by Marion G. Harmon, author of the Wearing the Cape series of superhero
novels.
Wearing the Cape: The Roleplaying Game is a complete, stand-alone gamebook,
with chapters detailing the Post-Event World, hero creation, gameplay,
worldbuilding, and campaign construction. It includes:
-
30+ Pages describing the world of the New Heroic Age, the nature of capes,
and their role in society. - Complete Rules adapting Fate Core to superheroics with Power Aspects.
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12 Power Templates describing the archtypal superhero powers, with
dozens of tailored Power Stunts and full Power Aspect descriptions. -
Design Rules for creating original Power Aspects, Power Templates,
and Power Stunts. -
Organization, Collateral Damage, and Resource Conflict Rules to help GMs
and players roleplay their heroes' impact on the world. -
Campaign Design Rules and a discussion of Superheroic Realism, for GMs
and players who wish to play varient Post-Event campaigns or create
their own superhero worlds.