Cult of the Deep
Currently Unavailable
$44.99
You are a cultist, trying to establish your faction's rise to power. Fight over rituals and mythical monsters as you seek victory and control of the cult.
Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition:
High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive.
Cabalists - Seek to take control of the cult. Kill the High Priest.
Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive.
Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary.
If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.
4-8 Players, 60 Minutes, Ages 14+
Each player is given a role that will remain hidden throughout the game, except the High Priest. This role will determine your win condition:
High Priest - Root out corruption in the cult. Kill all Cabalists, the Heretic, and survive.
Cabalists - Seek to take control of the cult. Kill the High Priest.
Faithful - Protect the High Priest from threats to their power. Kill all Cabalists, the Heretic, and the High Priest must survive.
Heretic - Burn the whole cult to the ground. Kill the entire cult, yourself included if necessary.
If a player is killed, they are not eliminated. Instead, they become a wraith. They will roll dice on their turn still, just less. They cannot commit dice like normal but instead haunt the dice of enemies and allies by giving, replacing, or discarding dice.
4-8 Players, 60 Minutes, Ages 14+